This program was written by Meir Bogot.
Use the arrow keys to move the pieces around, and try to solve all 20 levels. I like this one very much. It goes to show that a flashy high resolution is not critical to a good game/puzzle. The VBA is locked, but the levels are available for viewing on the second tab of the game. I appears that you could use that tab to enter new levels, if you have encountered Sokoban elsewhere and felt the inclination.
I should probably be embarassed to admit this, but I discovered that if you get stuck, or if you need to undo a move, you can actually delete the odd piece and type it into a different cell. Very handy if you're on move 200+ and accidently hold the arrow key down too long, let me tell you.
This program was written by Daniel Berthiaume, initially he says as an "Easter Egg" inside a larger spreadsheet.
This program was written by Andoni Elcano, of todoexcel.
Use the arrow keys to move the pieces around. There are 18 levels, of rapidly accending complexity. The VBA is open to view, for us programming geeks, and it looks worth spending time with. The interface is relatively "pretty", comparatively.
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